Search found 4324 matches

by Bhikkhu Pesala
Sat Mar 01, 2003 9:36 am
Forum: FontCreator - Support
Topic: Reorganizing glyphs
Replies: 5
Views: 5605

More power to your elbow

:lol: That's good news. I should think that sorting by Macintosh, Microsoft, or Unicode order would all be useful to someone. For me, Unicode order is the preferred choice as I am editing Unicode fonts. Macintosh order may seem less useful, but some users may be more familiar with that order, and ma...
by Bhikkhu Pesala
Fri Feb 28, 2003 2:34 pm
Forum: FontCreator - Support
Topic: symbol or unicode?
Replies: 6
Views: 7725

Unicode Versus Symbol

From the Help File When a font has a Microsoft Unicode platform, the font is a normal font. When a font has a Microsoft Symbol platform, the font is a Symbol font. Symbol character sets have a special meaning: all of the characters in the Unicode range 0xF000 - 0xF0FF (inclusive) will be used to enu...
by Bhikkhu Pesala
Fri Feb 28, 2003 11:48 am
Forum: FontCreator - Support
Topic: Reorganizing glyphs
Replies: 5
Views: 5605

Copying Composite Glyphs

:) Yes, of course, you are right, but all I am doing is copying the mapping information and glyph metrics. Afterwards, I delete the simple glyph and recompose it from its elements. So the hinting information is retained as long as I don't move any of the original base characters. :idea: However, I d...
by Bhikkhu Pesala
Fri Feb 28, 2003 6:46 am
Forum: FontCreator - Support
Topic: symbol or unicode?
Replies: 6
Views: 7725

Symbol fonts are unsuitable

Symbol fonts are not intended for text that wraps in paragraphs. If your new language is to be used for normal text, use the Unicode template and map your letters to the normal letters a-z. If you have seven vowels you can map five to aeiou, one to y and one to a symbol such as # and ~ which will gi...
by Bhikkhu Pesala
Fri Feb 28, 2003 6:25 am
Forum: FontCreator - Support
Topic: Reorganizing glyphs
Replies: 5
Views: 5605

Requests for Enhancements

There isn't currently any way to do this. I have already asked for it to be added to the list of features. As you say, it would make it much easier to find a paritciular glyph. When inserting glyphs into composites, one cannot even use the search function, so finding glyphs in a large font is very t...
by Bhikkhu Pesala
Thu Feb 27, 2003 12:46 pm
Forum: FontCreator - Support
Topic: Mapping problem
Replies: 1
Views: 2691

Private Use Area

In Unicode fonts there is a Private Use Area from E000 to F8FF Thats 57344 to 63743 in Decimal Unicode mapping. Many older applications do not support Unicode though, and so won't be able to use the characters if you map to these positions. It might be beyond your ability, as it is beyond mine at th...
by Bhikkhu Pesala
Fri Feb 21, 2003 7:13 am
Forum: Font Related Information
Topic: Why only one colour?
Replies: 2
Views: 6236

I must be colour blind

:? I went to the site, had a look at the font, but it was only in one colour.
Just a black font on a grid.

:?: What do you mean exactly? Can you show us a graphic image?
by Bhikkhu Pesala
Thu Feb 20, 2003 11:32 pm
Forum: FontCreator - Discussion
Topic: help with vowels
Replies: 1
Views: 3372

Burmese uses vowels like accents

On typewriters, accents are typed with dead-keys, that don't space. In Font Creator design your vowels so that they have a negative left side-bearing. Open any font with combining diacritical marks (accents) and you will understand how they work. Advance width for combining accents is zero. You type...
by Bhikkhu Pesala
Thu Feb 20, 2003 9:50 pm
Forum: FontCreator - Support
Topic: Make characters bigger
Replies: 1
Views: 3143

Stretching characters

Very easy. First set up guidelines for x height and CAPS height. In the glyph edit window, Edit, Select all (Ctrl A), and stretch the character to the right size. Then adjust the side bearing by dragging the guides. Check that the base of the character is still on the baseline. Some characters like ...
by Bhikkhu Pesala
Tue Feb 18, 2003 10:22 pm
Forum: FontCreator - Support
Topic: Importing .bmp files
Replies: 7
Views: 7747

Truetype Export Filter

I also use Corel Draw 9, the TTF filter might be useful to me. Where did you get it?
by Bhikkhu Pesala
Tue Feb 18, 2003 6:18 pm
Forum: FontCreator - Support
Topic: Importing .bmp files
Replies: 7
Views: 7747

That's the trouble with bitmaps

:? Bitmaps are jagged by nature. This has come up before, and requests have been made for import of vector formats like EPS or WFM. There is no TTF export filter in Corel Draw 9, but if you have an earlier version you can export to a TTF, then open that font in Font Creator for final editing.
by Bhikkhu Pesala
Tue Feb 18, 2003 11:13 am
Forum: FontCreator - Support
Topic: Importing .bmp files
Replies: 7
Views: 7747

Multiplicity of Points

Please take a look at this thread:

viewtopic.php?t=74
by Bhikkhu Pesala
Mon Feb 17, 2003 7:48 pm
Forum: FontCreator - Support
Topic: making fonts bold
Replies: 3
Views: 4964

You will probably have to modify each character manually

See this previous thread on inflating and eroding glyphs. That means making bold from regular, or making regular from bold fonts. http://forum.high-logic.com/viewtopic.php?t=34 :arrow: Try using the Transformation toolbar to scale glyphs. :arrow: Use guidelines extensively to check alignment/positio...
by Bhikkhu Pesala
Thu Feb 13, 2003 6:01 am
Forum: FontCreator - Support
Topic: making fonts bold
Replies: 3
Views: 4964

Bold Wingdings?

:? As I understand it, bold is never used for symbol fonts. Opening a few on my system shows that none of them are. If your font is pictograms rather than letters, why do you want to make it bold? If it is letters, and you want to make bold and regular versions, you can change it to a Unicode font. ...
by Bhikkhu Pesala
Wed Feb 12, 2003 5:46 pm
Forum: FontCreator - Support
Topic: Windows Font Settings
Replies: 1
Views: 3910

Still no answer to this question

I have tried reading the relevant links on Microsoft's Typography page, and it seems that one should change TypoLineGap to make the total add up right. TypoAscender + TypoDescender + TypoLineGap = units/em * 120% So for 1000 units/em this should add up to 1200. Theoretically, this should give a defa...