[FIXED] Help with variable font, kerning disruption

I noticed that when I add a variable axis, the kerning in the project gets messed up or resets
And also the location of anchored punctuation marks.
12.gif
I will mention that the axis is intended for a specific number of glyphs, and even when I remove the instances of the axis from all the characters it is not intended to affect - it still changes the kerning.
What are the solutions to prevent the disruption of kerning and scoring?
Is there a way to make it lock according to the master settings?
15.gif

Is there a solution to this?
I’m just about to launch

I have no idea what is going on.

A sample project with a couple of characters that illustrates the problem would help.

Thank you for providing the font project that illustrates the issue. We have been able to fix the problem, so expect to see this solved with the next upcoming release.

https://www.high-logic.com/tmp/fontcreator/FontCreatorSetup15.0.0.2958-x64.exe

Can you try this release and let me know your results?

Didn’t solve the problem completely only partially,
There are conjugations that change

It works just fine here, so if you see issues, please provide more information so we can understand the problem you still face.

To understand what I did, I removed the 3 _rochab masters, and added a new Black one based on the original Black one. This seems to be an identical copy now.

You removed all the rochab weights and you can still see a problem with the spacing
155.gif

Confirmed. This will be fixed with the next upcoming update.

Waiting for an update, thanks!

When is this update expected?

הוא ילך להצביע ואז יענה לך…

Here is an update that should solve the problem.

https://www.high-logic.com/tmp/fontcreator/FontCreatorSetup15.0.0.2959-x64.exe

Let us know your results.

We have made several other minor changes, improvements, and bug fixes, so let us know if you notice other problems.

We are curious to know if this update solved the problem.

If so, and there are no other problems, we want to publicly release this version on our website. So your feedback is really appreciated!