Currently on one font it’s working for some characters, but not others.
I understand that it’s bringing in the vectors from gravemod, caronmod, etc. Then sometimes (maybe) from tildecomb, dieresiscomb etc. This part is fairly easy to figure out.
What I cannot figureout is how the base? characters work.
Right now I have a font that all combinations are working for a,c,e,o,u but not i.
Inspecting all of those characters nets the same with Glyph properties. There is nothing to indicate why i would not be working.
What is required to get i working for Complete Composites? Is there an error log somewhere that would tell me more?
It is simple. Composites with i require dotless ı (dec 305; hex 0131): Look at ī ï ĩ etc., compare to ā, ä, ã etc. Most composites require combining diacritics. If a narrow version of the combining accent exists, that will be used in preference to the normal width accent used with other vowels.
bhikkhu, you should be super proud of FontCreator. It’s a great program but it could use a few features to make it more obvious to us without a giant brain like you have . Would save you a lot of time answering dumb questions like those from me.
Give a bit more feedback during your automatic operations. If during complete composites loop you encounter a character that is needed but not found, add this to an error list and display this list as a popup after the routine is run. If all characters that were needed were found then display, “All composites successful”