real time rendering engine is still problematic

Hello,

Something must have broke along the way between the last few updates… I’m seeing more and more visual issues with FC13’s real time rendering window when compared to a web browser’s (correct) output.

Forgive my ignorance, but is there any chance FC will ever have real time rendering that matches that of a web browser? Is this too resource-intensive to achieve?

The shaping engine has improved significantly over the years, and we are constantly improving it based on both our own findings and user feedback. You are making a font with the most complex OpenType layout features we have ever seen, so we understand the importance for you to use a perfect shaping engine.

To get in line with modern web browsers, we have to integrate harfbuzz into our font editor, but that is out of scope right now.

Thank you Erwin,

And thank you for continually improving your software.