Hello,
Something must have broke along the way between the last few updates... I'm seeing more and more visual issues with FC13's real time rendering window when compared to a web browser's (correct) output.
Forgive my ignorance, but is there any chance FC will ever have real time rendering that matches that of a web browser? Is this too resource-intensive to achieve?
real time rendering engine is still problematic
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- Posts: 65
- Joined: Sun Sep 02, 2018 1:24 am
real time rendering engine is still problematic
Font Creator 13
Windows 7 and 10 Pro
Windows 7 and 10 Pro
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Re: real time rendering engine is still problematic
The shaping engine has improved significantly over the years, and we are constantly improving it based on both our own findings and user feedback. You are making a font with the most complex OpenType layout features we have ever seen, so we understand the importance for you to use a perfect shaping engine.
To get in line with modern web browsers, we have to integrate harfbuzz into our font editor, but that is out of scope right now.
To get in line with modern web browsers, we have to integrate harfbuzz into our font editor, but that is out of scope right now.
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- Posts: 65
- Joined: Sun Sep 02, 2018 1:24 am
Re: real time rendering engine is still problematic
Thank you Erwin,Erwin Denissen wrote: ↑Tue Sep 08, 2020 12:27 pm The shaping engine has improved significantly over the years, and we are constantly improving it based on both our own findings and user feedback. You are making a font with the most complex OpenType layout features we have ever seen, so we understand the importance for you to use a perfect shaping engine.
To get in line with modern web browsers, we have to integrate harfbuzz into our font editor, but that is out of scope right now.
And thank you for continually improving your software.
Font Creator 13
Windows 7 and 10 Pro
Windows 7 and 10 Pro