I've been running in to an error when exporting my fonts using autohinting.
These are the settings I've been using to export:
Using: version 7.5.0 (build 519) on Windows 7 SP1 64-bit
I'm not sure what is causing it because it happens with pretty much every font I've made. I've attached the latest one I've tried.[FIXED] Hinting Could Not Be Added
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[FIXED] Hinting Could Not Be Added
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- ODN-Bacterion-Delta.fcp
- Font Project
- (9.68 KiB) Downloaded 357 times
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- Top Typographer
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Re: Hinting Could Not Be Added
I expect that it's caused by the crazy number of nodes on the diagonals. The hinting engine probably cannot cope with that. A quick test after deleting all glyphs with diagonals exported with Autohinting OK. How are you creating your fonts to get so many nodes?
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- Too Many Nodes.png (7.31 KiB) Viewed 6811 times
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Re: Hinting Could Not Be Added
I thought of that a little while after posting and remade the diagonals. But even with minimal nodes it still throws the error.
I've attached the updated version of the font on this post.
Edit:
I've been using CorelDraw X2 and copy-pasting the glyphs in. The original import setting are below, but I changed Import Mode from Pixels to Trace and stopped it from making so many nodes.
I've attached the updated version of the font on this post.
Edit:
I've been using CorelDraw X2 and copy-pasting the glyphs in. The original import setting are below, but I changed Import Mode from Pixels to Trace and stopped it from making so many nodes.
- Attachments
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- ODN-Bacterion-Delta.fcp
- Updated
- (7.81 KiB) Downloaded 353 times
Last edited by KaizenNeko on Sat Feb 15, 2014 10:50 pm, edited 1 time in total.
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Re: Hinting Could Not Be Added
I don't any difference — look at the number of nodes in the hintline.
The zero, for example, has 1702 nodes — it only needs 10. The .notdef glyph has loads too.
How are you getting your curves into FontCreator?
The zero, for example, has 1702 nodes — it only needs 10. The .notdef glyph has loads too.
How are you getting your curves into FontCreator?
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Re: Hinting Could Not Be Added
The pixel mode is there for fonts with rough edges, for a geometric font like yours you need the vector mode with as few nodes as possible.
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Re: Hinting Could Not Be Added
Ah shoot, I missed the numerals when reimporting glyphs.
Looking at the other fonts I was having the problem with, they have the same massive amounts of nodes.
I've reimported all glyphs with the messed up diagonals using trace mode, and got it to export with autohinting on.
Cheers!
Looking at the other fonts I was having the problem with, they have the same massive amounts of nodes.
I've reimported all glyphs with the messed up diagonals using trace mode, and got it to export with autohinting on.
Cheers!
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- Top Typographer
- Posts: 9878
- Joined: Tue Oct 29, 2002 5:28 am
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Re: Hinting Could Not Be Added
So easy when you know how.
Glad to learn that you're now up and running.
Glad to learn that you're now up and running.
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Re: Hinting Could Not Be Added
It also fixed another problem I was having with another editor I use for exporting Type-1 fonts.