You can see and download FrightMareB.ttf at:
viewtopic.php?p=5108#5108
If the glyphs are complex, removing all those extra points can become a time consuming hassle.
If you don’t use extreme caution, you can even lose the main idea behind the original design.
There is another way. Why not just place the points where you want them the first time?
Here is how.

You have three choices:
A. Individual characters. This is best for background tracing, BUT you will need around 60 separate jpg’s for each font.
B. Lines of characters. A good mid-ground choice requiring around 3-6 jpg’s.
C. The full font. Only a single jpg, but will take a LOT of moving X and Y positions to trace them all.
I’ll demonstrate this hardest one.


Most font glyphs are contrived to work with dimensions of the letter “M” for proper scaling.
See: Design Info
A quick look at two of the most successful fonts reveals that the “M” in Arial is 1406 X 1466 units, while in Times New Roman it is 1744 X 1466.
You will probably want to be somewhere in that area.


Here I’ve decided on CapH = 1550 (bottom = - 40), Mwidth = 1630 (left = 0) and linewidth ~ 140 units just to be obnoxious.
Click on View, Snap to Grid & Snap to Guidlines for easy allignment of on and off contour points. You can make adjustments later by selecting a point (or points!) and using the arrows for moving any direction. Holding down the Ctrl key slows movement to one space at a time.


Click on Load and select your Image. Here I’ve saved my image at 800 pixels wide so the original will fit in the Tutorial. For actual work, it should be around 300-600 DPI.
Even with this size problem, FC allows you to continue by changing the current zoom factor to something like 2, then adjusting the scale close to the size you want. Then adjust X and Y position until the proper character is in the glyph window.
It should be obvious why you should work with higher DPI’s and single lines of characters.


You can turn the background on and off (visible) and fill or no fill, or change from point to contour Mode and make sure the final glyph is just the way you want it.
Then press one of the blue arrows to move on to the next glyph editing window, and start adjusting X and Y position to move the next background character into place.

Beginning with a higher DPI will provide a far sharper background image than that shown above.
Read the manual, check out the forum tutorials and discussions and you will be a pro in no time.
Here is the finished font if you wish to download it.
BulgeOpen